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Templar's Might

Templar's Might

Sacred Armor
Unique Elite
+1~2 to Offensive Auras
+20% Faster Hit Recovery
+170~220% Enhanced Defense
+250~300 Defense vs. Missile
+10~15 to Strength
+10~15 to Vitality
+40~50 Maximum Stamina

WHERE TO FARM IT

Which area you farm is decided by the area's monster level, not by the item — the rule is the same for everything, so it lives on the mechanics page.

NAMED TARGETS

Named monsters that can be farmed deliberately. The list spans all three difficulties; each monster appears once, at its most rewarding one. The figure is an estimated average kill count.

Frozenstein hell · Lv 85 ~1 every 630,639 kills
Magma Torquer hell · Lv 85 ~1 every 630,639 kills
Pindleskin hell · Lv 85 ~1 every 630,639 kills
Hell's Belle hell · Lv 84 ~1 every 630,639 kills
Blaze Ripper hell · Lv 83 ~1 every 630,639 kills
Axe Dweller hell · Lv 82 ~1 every 630,639 kills